Say you start with 3 concentric, flat circles:
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This is what you get when you use Push/Pull on the red circle:
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But this is how the underside looks - the original circle has been "sucked" up to the top of the red cylinder. What if you want to keep that face there?
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The pulled faces always disappear when they are within other faces. If you pulled up the yellow and green circles, only the outer (green) circle would remain on the bottom.
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Here's how you can preserve the pulled face. Starting over with the flat circles, activate Push/Pull then press (don't hold) Ctrl/Option. You'll see a "plus" sign on your cursor. Pull up as normal; from this view the result looks the same as before.
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But on the underside, you still have the face at the center of the circles. It's been switched from front to back (the color is the "back" color), and I have no idea why this happens, but at least the face is still there.
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If you then use Ctrl/Option for the yellow and green faces (you have to press the key anew each time), you'll keep all three faces at the bottom.
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Here's a more practical application: cutting a window. The flat orange face below is to be pulled forward, to create the window moulding.
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With or without the Ctrl/Option key, the window will look fine from inside the room.
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But here's how it looks from the outside, without the modification - the moudling face was sucked back into the room.
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With the Ctrl/Option key, you keep the face (albeit reversed) within the wall.
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3 comments:
Thanks for this useful post.
Thanks for this one. It has been a problem with which I have wrestled, unsuccessfully so having this tip is a real plus for me. Thanks.
Thanks for this tip Bonnie. Losing the face with push/pull has been a challenge to overcome and now I have the key. Thanks.
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