I ran across this video on another blog. It's not a very new video, nor does it show anything new in SketchUp - this could have been done as far back as SketchUp 3!
It demonstrates a very cool technique I call "slice and scale," which you can use quite easily to make organic shapes. When you make a bunch of these shapes and make them into components or groups, you can combine them to make some awesome models.
In my Basics Book, I show how to use this technique to make a mouse (the computer kind, not the rodent).
It's a great technique to master. It gets even better when you rotate slices, since that adds a twist to your shapes.
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