It demonstrates a very cool technique I call "slice and scale," which you can use quite easily to make organic shapes. When you make a bunch of these shapes and make them into components or groups, you can combine them to make some awesome models.
In my Basics Book, I show how to use this technique to make a mouse (the computer kind, not the rodent).
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3d1qc8siQtzkV1fCGQAwpY960T8zVB4NaBRUBdj4jic7KYi1otNMAEjxCPouHZDkw6vNf-QEhYj4gyYlbDsxQFgoR-qloIYj1Hc_lklrk709Lh4o7MUWxHO9F4wlDfX0kOmCUIPcmOxuL/s200/Mouse24.gif)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgH281elQU_RHW7eWWDBoY5COM0uTNeoe9hG9kWngR6RwGv-PNh26hdp7Ge_5pXbb1BIQk-eCg8c0tBMf6M1F327FDIbPq6wht102KvGRX8J-cF7OINzYnKrDdH9aYkcgjHs0_szBFtzV8_/s200/Mouse30a.gif)
It's a great technique to master. It gets even better when you rotate slices, since that adds a twist to your shapes.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ2RfIb5EcoVjvTVkPCso_LS5JK4zWeFJHDVgRq0yM8DyRLhgdHd2QU_wxr54aO09CUvq-5GG1Lj2BA0UKu-Xxg9rgurbTSx29D6_1fVWN3plV_QTgRexV7H08POFnShcYqyhQJ4EACv0t/s200/Mouse32.gif)
Anyone can design anything in 3D! www.3dvinci.net
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